So, here is a fun little thing to tell you while my particles are caching. I was watching a video on YouTube about “New Techniques for Acquiring, Rendering, and Displaying Human Performances”, because I am that kind of geek, and when I was done I figured I would take a look at what else the Google Tech Talk channel had to offer. So I click the link, see nothing particular interesting and then go on to click the link to the most popular videos. Lo and behold a video called “Sex on the Internet” was first on the list.
By a margin of 1,433,861 views against 136,161 for the second runner up.
Now, I am not sure why I am surprised. It is possible that I just figured that a Tech Talk channel would be boring enough to be safe. In hindsight, I think that is probably missing the whole point.
I don’t know if my 3ds Max upbringing has spoiled me but I have always harboured the belief that making a wireframe render should be as simple as ticking a box marked “Wireframe” and then pressing render.
Maya, however, disagrees with me. She believes that that would be to easy. “If you could just click a button, you wouldn’t really think about what kind of wireframe you really wanted,” she seems to say to me. “I mean,” she continues, “maybe you just wanted a simple wireframe render, but what if you wanted a wireframe with a thickness? Or one that was a bit wiggly? Or one that turns slightly red based on the distance to the nearest torus-shaped object?”
When I tell her “but honestly, I just wanted a simple wireframe render,” she pauses for a bit before turning away from me, quietly sobbing.
I then boot up Firefox.